Chapter 4 - Testing Repeatables
[Because most repeatable quips assemble information into a complete paragraph via randomized rules, they need repeated testing to make sure that they are producing plausible output the majority of the time. We also rig a test that skips over any issues of conversational flow so that we don't first have to navigate to the right place in order to hammer on these. The way to run this test is immediately at the start-up of a game, without doing anything else.]
Understand "stress-test" as stress-testing. Stress-testing is an action applying to nothing.
Carry out stress-testing:
repeat with item running through repeatable quips:
say "[italic type]Testing [item]: [roman type][line break]";
repeat with N running from 1 to 10:
say "[line break][N]: ";
say "[comment of item][paragraph break][response of item]";
say paragraph break.