Chapter 3 - Acting on characters during the stopped time
The stopped-time-effects rule is listed before the basic accessibility rule in the action-processing rules.
This is the stopped-time-effects rule:
if Stopped-time is not happening, make no decision;
if igniting something with the lantern:
say "The lantern is glowing but the flame does not leap or flicker: you cannot burn anything, with time held in this way." instead;
if the action requires a touchable noun:
if the noun is Snow White or the noun is part of Snow White or the noun is enclosed by Snow White:
say "Snow White is impossible to approach at the moment." instead;
if the noun is part of the corpse:
if the actor is the player:
say "You only get as far as reaching for [the noun]. [corpse-objection]." instead;
otherwise:
say "'I don't want anything to fall apart more than it has,' he says." instead;
if the action requires a touchable second noun:
if the second noun is Snow White or the second noun is part of Snow White or the second noun is enclosed by Snow White:
say "Snow White is impossible to approach at the moment." instead;
if the second noun is part of the corpse:
if the actor is the player:
say "You only get as far as reaching for [the second noun]. [corpse-objection]." instead;
otherwise:
say "'I don't want anything to fall apart more than it has,' he says." instead.
To say corpse-objection:
say "[one of]'Hey!' he says, knocking you away[or]'Keep your hands to yourself, mister,' he says[or]'Someone here was brought up in a barn,' he observes[at random]".
Instead of saying hello to Snow White during Stopped-time:
say "You try waving to get her attention. [one of]She doesn't respond[or]Her expression remains fixed[stopping][casually queue not-talking-now]."