Alabaster — 68 of 123

John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton, and Ziv Wities

Release 1

Chapter 4 - Yourself

Instead of examining or looking under something which is part of the player:

if the noun is your wrists:

continue the action;

say "When you have a mirror in front of you — which is not now — you find [noun] merely tolerable."

Instead of smelling or listening to or tasting or searching something which is part of the player:

say "You had a hound once that displayed that sort of fascination with itself. It is, however, unmanly."

Instead of buying something which is part of the player:

try buying the player.

Instead of dropping something which is part of the player:

say "What a grotesque idea."

Instead of throwing something which is part of the player at something:

say "You had a dream like that once. You were in a garden with dwarrows climbing over the wall — they were all bloodied up and wounded — and the only thing you could think to do was pelt them with pieces of your own body."

Instead of throwing something at something which is part of the player:

try throwing the noun at yourself.

Instead of wearing something which is part of yourself:

say "Fortunately, you already are."

Instead of cutting something which is part of yourself:

if the noun is not your wrists and the wound is not part of the player:

unless the noun is your skin:

say "...on second thought, better to use the forearm; that's easier to control...";

try cutting yourself.

Instead of pushing or pulling or turning or taking or touching or rubbing or squeezing something which is part of the player:

say "[The noun] still seem[s] to be in place." [1]

The description of your wrists is "[if the wound is part of the player]The wound is still there.[otherwise]You are muscled and tan from much time spent out of doors, but so would any man be in your station.[end if]".

Instead of looking under yourself:

say "There are some roots at your feet. A little undergrowth. That is all."

Instead of searching yourself:

try taking inventory.

Instead of smelling the player:

say "Manly."

Instead of buying the player:

say "You're your own man. Sort of, anyway."

Instead of pulling or pushing or turning or climbing or taking yourself:

say "You would look like the jester at the fair if you were to try. And that would be if it went well."

Instead of throwing something at yourself:

say "Juggling is not your art."

Instead of opening yourself:

say "Even in a metaphorical sense, that is a bad idea."

Before showing something to yourself:

try examining the noun instead.

Before giving something to yourself:

try taking the noun instead.

Instead of entering yourself:

say "You have never been out of yourself."

Instead of waving yourself:

try waving hands.

Instead of touching or rubbing or squeezing yourself:

say "You rub your hands together for warmth. It helps, but only for a moment."

Instead of attacking yourself:

try cutting yourself with the dagger.

Instead of cutting yourself for the first time:

say "If you drew blood, would it attract her to feed? Something to think about."

Check cutting yourself when the wound is part of the player:

say "You don't need multiple wounds." instead.

Carry out cutting yourself:

now the wound is part of the player;

Report cutting yourself:

say "You slice across your forearm — deep enough to bleed, not deep enough to damage any muscle. You wouldn't want to impair your strength." instead.

Instead of tying yourself to something:

say "You have seen such performances from troupes of traveling fools, but you were never very impressed."

Instead of tying something to yourself:

if the noun is yourself:

say "Family legend has it that your great-great-grandfather once freed himself from dwarf captors by chewing his way through a 3-inch rope. You've never had much urge to follow on his example, though.";

otherwise:

try tying the second noun to the noun.

Instead of kissing yourself:

say "In the event you grow prehensile lips, you have better ideas about what to do with them."

Instead of consuming or tasting yourself:

say "As the story goes, that's how the first dwarf became a dwarf, during a particularly bad famine. [if the player knows happy-name-known]It's not a very kind story, from the point of view of the dwarf population.[otherwise][going-crazy][end if]".

Instead of drinking yourself:

say "If you could be any beverage at all, it would likely be your third cousin's windfall cider, the one too sour for anyone but the hounds."

Before throwing yourself at something:

say "You're more of a think before acting sort." instead.

Instead of cutting your hair:

say "You leave this task to a nosy female relative when you cannot put her off any longer."

Instead of squeezing or taking your nose:

say "That won't work for long: you will need to breathe sooner or later."

Understand "breathe" or "exhale" or "inhale" as a mistake ("[if stopped-time is not happening]When you exhale, a little cloud forms in front of your mouth[otherwise]You exhale with conscious effort, but it does not feel as though the air moves normally[end if].").

Instead of swinging your chin:

say "People have, from time to time, and when you've been discourteous with drink, taken a swing [italic type]at[roman type] your chin. But that is another matter."

Instead of pushing or pulling or turning your lips:

say "You make faces[if the current interlocutor is a person]. If [the current interlocutor] finds these expressions alluring, [it-they] suppresses the reaction[end if]."

Does the player mean tasting your lips:

it is likely.

Instead of tasting your lips:

say "You moisten your lips."

Instead of buying your teeth:

say "You don't need the wooden sort just yet, thanks be."

Instead of rubbing your eyes:

say "You rub your eyes, but it makes you no less tired."

The wound is a thing. Understand "bloody" or "bleeding" or "cut" as the wound. The description is "The cut is neat and clean, for now; not too deep. No danger unless it becomes inflamed; but if all goes well you will be able to dress it later." Understand "blood" as the wound when the dripped blood is not visible.

After examining the player when the wound is part of the player:

say "There is a shallow cut on your left forearm."

Understand "stop [wound]" as a mistake ("Not having anticipated this eventually, you did not bring bandages.").

Understand the command "staunch" as "stop".

Instead of rubbing the wound:

say "You can't make it any cleaner than it is, given the present conditions. It's not as though your hands are especially dirt-free. And you have no cloths."

Instead of tasting or consuming the wound:

say "Animals aside, it is not healthy to lick wounds."

Instead of smelling the wound:

say "It has no especially strong smell, beyond the faint coppery tang of blood. But then there hasn't been time for it to become fetid."

Instead of inserting the wound into the heart-sized box when the dripped blood is off-stage:

if the player is not carrying the heart-sized box:

if the heart-sized box is closed:

say "(first taking and opening the box)[line break]";

silently try taking the heart-sized box;

silently try opening the heart-sized box;

otherwise:

say "(first taking the box)[line break]";

silently try taking the heart-sized box;

otherwise if the heart-sized box is closed:

say "(first opening the box)[line break]";

silently try opening the heart-sized box;

if the heart-sized box is closed:

stop the action;

if the player is not carrying the heart-sized box:

stop the action;

move the dripped blood to the heart-sized box;

say "You squeeze some blood into the box. It may be your imagination, but the box seems to grow warmer in your hand[if the player recollects how the blood-sundering could be done][casually queue really-you][otherwise][casually queue how-strange][end if]."

Instead of giving the dripped blood to Snow White:

try giving the wound to Snow White.

Instead of giving the wound to Snow White:

if the player knows vampirism-revealed:

say "Knowing what you know, you can't quite bring yourself to taunt her openly.";

otherwise:

say "You offer her the blood, but she merely [for eye-gest]looks back at you with cold amusement[or walk-gest]takes a neat dance-step backward[or breath-gest]laughs softly under her breath[end for]."

Instead of inserting the dripped blood into the heart-sized box when the dripped blood is in the heart-sized box:

say "There is already blood in the box; you don't need to give any more."

Instead of inserting the wound into the heart-sized box when the dripped blood is in the heart-sized box:

say "There is already blood in the box; you don't need to give any more."

Understand "pour [wound] in/into [something]" as inserting it into. Understand "pour [dripped blood] in/into [something]" as inserting it into.

Understand "fill [something] with [something]" as inserting it into (with nouns reversed).

Instead of taking the dripped blood:

say "It's not something you can just pick up."

The dripped blood is a thing. The indefinite article is "some". The description is "It looks reddish-black in this light."

Instead of smelling the dripped blood:

say "Coppery."

Instead of tasting or consuming the dripped blood:

try tasting the wound.

Understand "empty [something]" as emptying. Emptying is an action applying to one thing.

Understand "pour out [something]" as emptying. Understand the command "dump" as "pour".

Check emptying something:

if the noun is not a container:

say "[The noun] [is-are] not something that can be emptied, not having contents in the normal sense to start with." instead;

if nothing is in the noun:

say "[The noun] [is-are] already empty." instead.

Carry out emptying something:

if the noun contains something (called target) which is not the dripped blood:

silently try taking the target;

silently try dropping the target;

otherwise if the noun contains the dripped blood:

remove the dripped blood from play.

Check someone emptying something:

stop the action.

Report emptying something:

say "[The noun] [is-are] now empty."

Note

[1]. We lavish much less attention on the player character's implementation than on Snow White's, because we need him in character to be more other-directed. So we discourage exploration of the PC by making him not very interesting in comparison.