Alabaster — 94 of 123

John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton, and Ziv Wities

Release 1

Section 1 - Answers to the Riddle

Before subject-changing when the previous quip is no-5 or the previous quip is request a repetition of the riddle:

say "[one of]'You don't care to guess the answer to my riddle, then?' [paragraph break]'Not now,' you reply.[or]'You are so shy of my riddle,' she says, a little petulantly[pathetic]. [paragraph break]You ignore the complaint.[or]'Come, I thought you were better at guessing games than this,' she says. 'Surely it should appeal to a man who spends his days tracking footsteps through the woods.' [paragraph break]'I have had enough of guessing with the Queen,' you say. 'So I changed the subject. What do you say?'[or]She makes a little face[set body-context to Snow White], but you ignore her.[stopping]". [1]

suggest blood is a performative quip. The comment is "'[if immediately]Do you mean... [otherwise]Is the answer to your riddle... [end if]blood?' What would she expect to find in the woods, if not some animal from which she could feed? ".

Understand "guess" or "pick" or "choose" as suggest blood.

It mentions blood.

The response is "She laughs wickedly[angry]. 'Wrong! And your answer reveals more of yourself than you might like.'".

It is negated by riddle-solved.

It indirectly-follows no-5, request a repetition of the riddle.

It quip-supplies Snow White.

An availability rule for suggest an animal:

if the player knows riddle-solved:

it is off-limits.

suggest an animal is a performative quip. The comment is "'[if immediately]Do you mean[otherwise]Is the answer to your riddle[end if] some kind of animal?'".

Understand "guess" or "pick" or "choose" as suggest an animal.

It mentions creatures.

The response is "'More vegetable,' she replies, narrowing her eyes[set body-context to Snow White][angry]. 'Hardly mineral at all.'".

It is negated by riddle-solved.

It indirectly-follows no-5, request a repetition of the riddle.

It quip-supplies Snow White.

suggest a soul is a performative quip. The comment is "'[if immediately]Do you mean[otherwise]Is the answer to your riddle[end if] a soul? Lilith didn't have a soul, but Adam did? And they can't be shared?'".

Understand "guess" or "pick" or "choose" as suggest a soul.

It mentions snake.

The response is "She [for eye-gest]looks at you keenly from the corner of her eye[or walk-gest]bounces on the balls of her feet[or breath-gest]makes a disappointed click with her tongue[end for]. 'And you suppose we will find someone's soul lying on the ground, like a discarded toy ball?'".

It is negated by riddle-solved.

It indirectly-follows no-5, request a repetition of the riddle.

It quip-supplies Snow White.

suggest a snake is a performative quip. The comment is "'[if immediately]Do you mean[otherwise]Is the answer to your riddle[end if] a snake?'".

Understand "guess" or "pick" or "choose" as suggest a snake.

It mentions snake.

The response is "'Have you ever seen a round red snake?' she asks. 'You're not really trying, are you[angry]?'".

It is negated by riddle-solved.

It indirectly-follows no-5, request a repetition of the riddle.

It quip-supplies Snow White.

suggest a heart is a performative quip. The comment is "'[if immediately]Do you mean[otherwise]Is the answer to your riddle[end if] the hart's heart? If so, we've found it.'".

Understand "guess" or "pick" or "choose" as suggest a heart.

It mentions hart's heart.

The response is "She wrinkles her nose. 'No! How distasteful.' Then, a little amused, she adds: '[unless the player knows snow-white-possessed]Even I know that hearts[otherwise]Hearts[end unless] are not round.'".

It is negated by riddle-solved.

It indirectly-follows no-5, request a repetition of the riddle.

It quip-supplies Snow White.

suggest an apple is a performative quip. The comment is "'[if immediately]Do you mean[otherwise]Is the answer to your riddle[end if] an apple? If so, you have the wrong sort of woods — the trees here are pine and aspen.'".

Understand "guess" or "pick" or "choose" as suggest an apple.

It mentions apple.

The response is "'You answer right[riddle-solved], and yet you don't understand.' Her expression, dimly seen in the lantern light, is almost frustrated, as though there is something she wishes to tell you, but cannot[pathetic].".

It is negated by riddle-solved.

It indirectly-follows no-5, request a repetition of the riddle.

It quip-supplies Snow White.

Rule for quip-introducing how an apple would help her:

say "[roman type][one of]But it's not clear[or]You still don't see[stopping] how an apple would help her.";

list no other quips.

how an apple would help her is a questioning quip. The comment is "'What good would an apple do you?'[if the player does not know snow-white-possessed] It seems more and more that you are humoring the mad.[end if]".

It mentions apple.

The response is "'It is the food of mortals[apples-for-men],' she says. (Wistfully, you might think[pathetic].) 'Those who eat, die; those who die, live beforehand.'".

It assumes riddle-solved.

It quip-supplies Snow White.

It is listed.

Rule for quip-introducing give up:

say "[roman type][one of]Tempting to refuse to guess[or]You could refuse to guess; maybe she would explain[stopping].";

list no other quips.

give up is a performative quip. The comment is "'I have no time for riddles.' You don't, either: the Queen's patience must be wearing thin, back at the castle. 'Tell me what you want me to know in plain language, or do not tell me.'".

Understand "guess nothing" or "refuse to guess/answer" or "[maybe]" or "give in" or "concede" as give up.

It mentions riddle.

The response is "'I [italic type]can't[roman type],' she says, with what sounds like real anguish[pathetic]. 'These teeth are not my teeth, nor this tongue my tongue.'".

It directly-follows no-5, request a repetition of the riddle.

It quip-supplies Snow White.

It is listed.

oops-sorry is an NPC-directed quip.

It mentions roots.

The response is "'Ow!' She half-falls against a tree[pathetic][angry][wants-delay]. When she rights herself, she gives you a look as though her clumsiness were your fault[list to walk properly][list why she seems trying to delay the escape]."

It quip-supplies Snow White.

Rule for quip-introducing to walk properly when the current quip is oops-sorry:

say "[roman type][if the player knows vampirism-revealed or the player knows snow-white-possessed]It seems she does not want to cooperate. You could tell her to walk properly, but will she obey?[otherwise if Snow White is whiny]Your patience is more or less at an end: it's like dealing with an infant. Better tell her [to walk properly], and hope she is minded to obey, for once.[otherwise]Perhaps you could [to walk properly]; or perhaps you should [she seems trying to delay the escape].[end if]";

list no other quips.

[Currently yes-3 has no ways out; it's a trapped restrictive quip. So we need to fix that.]

no-18 is a negative quip. The printed name is "say no". The true-name is "no-18". The comment is "'No. If I cannot trust you, why should I press you for answers? They might well be lies.'".

It mentions deal.

The response is "'Most men I know would press on anyway, to prove their mastery.' Which is an odd sort of comment: there are few men in the court these days, and fewer still who would dare to cross the strange princess[pathetic][angry]. ".

It directly-follows yes-3.

It quip-supplies Snow White.

yes-18 is an affirmative quip. The printed name is "say yes". The true-name is "yes-18".

Understand "is" as yes-18. The comment is "'Some measure of trust — or, failing that, civility.' You have to trust someone soon, or you will go mad.".

It mentions yourself.

The response is "'Hm.' She gives this some thought, then laughs suddenly[friendly][scary]. 'I don't envy you, [vocative huntsman], having to choose between me and the Queen. At least she is not here, or it would truly be the devil and the deep blue sea for you.'".

It directly-follows yes-3.

It quip-supplies Snow White

Note

[1]. The subject-changing hook exists to note when the player is deliberately moving away from a conversation topic to some other thread. Most of the time there's no need to have the NPC comment on this, but it's occasionally useful.